TODO:

Move to a different development kit.
    The new kit should have at least SDRAM, a higher bit display, and the possibility of higher host command bandwidth.

Add performance counters to Engine.  I need to know just how many pixels/sec and polygons/sec the device is pushing.  A standard benchmark needs to exist and be run on each release.

Implement a third driver backend to engine that replicates in software exactly what the hardware is (supposed to be) doing.
    This will give in software an ideal implementation, a pixel perfect simulation, and a hardware driver.

Implement a rectangular block fill.  This is different from the block_set MU in that the block_set MU only sets consecutive frame buffer addressees to a particular value (so it can clear the entire frame buffer or depth buffer), whereas a rectangular block fill will allow setting a rectangle of pixels within the frame buffer to a particular value.  This may be accomplished by extending the  block_set MU so that its current behavior is just a special case.

Implement drawing single pixel lines in a hardware unit.

Implement a hardware cursor.

Implement double buffering.

Add a command sequencer that will allow the execution of commands from the frame buffer.

Implement a 'programmable' shader.

Make a first cut at integrating into Mesa.
Mesa can be compiled as a stand alone library with a mgl (instead of gl) prefix for the API as not to conflict with an existing openGL implementation.

Done:


Not Going To Do:

Fix the bugs in the mcu-hl.
These bugs are likely the cause of the missing/incorrect pixels in the teapot test.

Reason: After playing with the design of a sdram controller, I realized that the current design of TVC is quite tied to the current memory controller, and the addition of the DQM (data mask lines) in sdram makes a tremendous amount of complexity in the MCU-HL obsolete and irrelevant.  The entire memory controller needs to be ripped out and replaced (which will mean I need a different development kit).  This change will ripple changes into the MU bus design.